


Wheels and tires separated out into a new global system. change vehicle colors dynamically)ĮSC now reacts more realistically to quick steering changesĬhanged the way unpacked mods work: you can either use the Mod Manager to unpack zip files, or put the mod contents to “userPath/mods/unpacked/modName.zip/” folder license plates, interior, engines, etc)Īdded material opacity map (syntax: opacityMap)Īdded material color paletter (e.g. Vehicle tuning system (adjust camber, toe, tire pressure, ride height, track width, and other properties in the vehicle configuration menu)Īdded initial support for vehicle-specific bindings (such as cannon targeting controls, opening doors, etc), and updated some official vehicles to use themĪdded ‘Keys’ app for vehicle-specific bindingsĪdded custom skin slots for vehicles (e.g. jbeams from vehicles\commonīeamNG.Drive Remote Control app for Android (Drive using your smartphone!). Comes with two debugging apps)Īdded ‘1-click mod installation’, available here (To enable this feature on your account, click the ‘Add Content’ button in the freeroam/scenario screen)Īdded ‘NodeOffset’ feature: you can offset parts of a vehicle, such as wheels or trailers, to make them compatible with different vehiclesĪdded support for loading. Characterics are configurable, from small and responsive to big and violent.

Added experimental multiseat mode (requires one controller per player, can be temporarily enabled for Freeroam mode in Options > Gameplay)Īdded turbocharger simulation (realistic turbine up, downspool and turbo lag.
